Dave Mirra Freestyle Bmx Maximum Remix Cover Art Ps1
Dave Mirra Freestyle BMX | |
---|---|
Developer(s) | Z-Axis Neon Studios (GBC) |
Publisher(s) | Acclamation Entertainment[a] |
Series | Dave Mirra Freestyle BMX |
Engine | RenderWare |
Platform(s) | PlayStation, Game Boy Color, Dreamcast, Microsoft Windows |
Release | PlayStation
PlayStation
|
Genre(s) | Sports |
Style(s) | Single-thespian, multiplayer |
Dave Mirra Freestyle BMX is a sports video game released in 2000 featuring BMX rider Dave Mirra and other professional BMX riders. It was developed past Z-Axis and published past Acclaim Amusement under their Acclaim Max Sports characterization. The game was released on the PlayStation, Game Boy Color, Dreamcast and Microsoft Windows. The role player's main objective in the game is to cull 1 of the riders and work their way through a total of 12 different levels, completing objectives to unlock new equipment.
Gameplay [edit]
Post-obit in the footsteps of the Tony Hawk's Pro Skater serial, the player holds the assigned Jump button in preparation of performing a trick, and releases it to jump. When in the air, 'Big Air' tricks tin can exist performed that tin can besides be 'modified' with the aid of the modifier button, or the Big Air button once again (modifiers themselves tin also exist modified). For example, the player jumps from a ramp, and performs a Superman (Big Air trick). The game also features ragdoll physics that are primarily for utilise in the 'Wipeout' multiplayer game mode.
There are a full of four game modes. The offset half-dozen levels are all 'challenge-based'. The player must complete specific goals in gild to advance to the adjacent. The six, and last levels are 'contest-based' levels, where the player is judged on their performance in a number of timed runs.
Proquest [edit]
Proquest is the main fashion of the game, and could also exist called 'Career style'. The histrion chooses one of the riders and seeks to progress through all the levels of the game, in a series of two-minute runs. The offset half dozen levels are completed by finishing all the prepare challenges within them, and the contest levels can only exist cleared when the player finishes a run worthy of winning the contest. Once the player finishes each successive level, they volition receive new bikes (a total of iv to buy) and clothing, and eventually upon completion of the game, videos of Dave Mirra and Ryan Nyquist and special cheat codes (depending on the character called).
Session [edit]
Whatsoever unlocked levels can be played here. The player has the same timed runs every bit in the Proquest manner, but there are no goals to consummate, judges to impress or new items to gain. The but real 'objective' of this mode is to meliorate upon the player's ain high score.
Freeride [edit]
A mode where the player can freely ride any level that has been unlocked in the Proquest manner. There is no time limit, and so the real aim of the mode is to allow total and unrestricted exploration of the level to find the best spots to score and to practice performing tricks.
2 Player [edit]
Note: only the PlayStation and Dreamcast versions have a multiplayer fashion.
There are several different multiplayer modes available. Unlike many other similar extreme sports video game titles, the game modes are turn based. As with any other way, whatsoever level unlocked can be played.
- All-time Run - Each role player has a two-minute run to get the highest score.
- High Five - A series of thirty second runs to see which player can get the highest scoring unmarried play a joke on.
- B-Thou-X - Basically the aforementioned as the game mode 'H-O-R-S-E' in the Tony Hawk serial. Ane histrion does a combination of tricks, and the other actor has to gain more score than them. Whenever one player fails, they are assigned each successive letter of B-1000-X, until one player has all the letters and the game finishes.
- Random Spot - The game chooses v random spots in the level to perform tricks in. Each actor has 15 seconds to perform the biggest scoring single trick at the designated area.
- Wipeout - Taking reward of the ragdoll physics is the Wipeout game way. Each player takes turns in crashing into objects, trying to score the most points (and bodily harm).
- Longest Grind - The player who performs the longest single grind in one run wins.
- Highest Wall Tap - The highest wall tap (Leap push + Right direction button) at any spot in the level wins.
- Big Air Contest - When players ride upwards on verts, the height of their jump is measured. Therefore, the aim of this game fashion is to become the highest measured 'air' up a vert.
- Furthest Spring - The thespian who jumps the furthest, wins.
- Longest Manual - Jumping, and so pressing Down, and holding Downwards again performs a manual (using Up performs a Nose Wheelie). The player with the longest held manual wins this game mode.
Reception [edit]
Garrett Kenyon reviewed the Dreamcast version of the game for Next Generation, rating it three stars out of v, and stated that "this is a bit of a surprise, and an extremely pleasant one".[29]
The PlayStation version of Dave Mirra Freestyle BMX received "favorable" reviews, while the Dreamcast and PC versions received "boilerplate" reviews, co-ordinate to video game review aggregator Metacritic.[37] [38] [39]
Maximum Remix [edit]
Jeff Lundrigan reviewed the PlayStation version of the game for Side by side Generation, rating information technology three stars out of five, and wrote that "it own't bad, but if you own Dave Mirra, in that location aren't a ton of reasons to buy this".[47]
The Maximum Remix version received "average" reviews according to video game review aggregator Metacritic.[40]
References [edit]
- ^ Cove, Glen (August 31, 2000). "Freestyle BMX in Stores 9/14". Archived from the original on Baronial 3, 2004.
- ^ Cove, Glen (November seven, 2000). "Freestyle BMX for Game Boy Color". Archived from the original on August 16, 2004.
- ^ Cove, Glen (November 21, 2000). "Freestyle BMX for Dreamcast in Stores". Archived from the original on August 16, 2004.
- ^ Cove, Glen (Dec 12, 2000). "Freestyle BMX for PC in Stores Dec 15". Archived from the original on August 16, 2004.
- ^ Cove, Glen (May 17, 2001). "Freestyle BMX Maximum Remix Ships May 21". Archived from the original on August 20, 2004.
- ^ Thompson, Jon. "Dave Mirra Freestyle BMX (DC) - Review". AllGame. Archived from the original on November 15, 2014. Retrieved March 21, 2016.
- ^ Simpson, Chris. "Dave Mirra Freestyle BMX (PS) - Review". AllGame. Archived from the original on November 15, 2014. Retrieved March 21, 2016.
- ^ a b Edge staff (December 25, 2000). "Dave Mirra Freestyle BMX (DC, PS)". Border. No. 91.
- ^ "Dave Mirra Freestyle BMX (DC)". Electronic Gaming Monthly. February 2001. Archived from the original on February 11, 2001. Retrieved March 22, 2016.
- ^ "Dave Mirra Freestyle BMX (GBC)". Electronic Gaming Monthly. February 2001. Archived from the original on Feb xi, 2001. Retrieved March 22, 2016.
- ^ EGM staff (November 2000). "Dave Mirra Freestyle BMX (PS)". Electronic Gaming Monthly.
- ^ Goldsmith, Tom "Tosh" (December 22, 2000). "Dave Mirra's Extreme BMX [sic] (PSOne)". Eurogamer. Archived from the original on March 30, 2001. Retrieved March xx, 2016.
- ^ "Dave Mirra Freestyle BMX (DC)". Game Informer. No. 94. February 2001.
- ^ "Dave Mirra Freestyle BMX (PS)". Game Informer. No. 91. November 2000.
- ^ Iv-Eyed Dragon (January ii, 2001). "Dave Mirra Freestyle BMX Review for Dreamcast on GamePro.com". GamePro. Archived from the original on February ix, 2005. Retrieved March 22, 2016.
- ^ Iron Thumbs (Oct 12, 2000). "Dave Mirra Freestyle BMX Review for PlayStation on GamePro.com". GamePro. Archived from the original on February 12, 2005. Retrieved March 22, 2016.
- ^ Sparks, Shawn (January 2001). "Dave Mirra Freestyle BMX Review (DC)". Game Revolution. Retrieved March 22, 2016.
- ^ Sparks, Shawn (October 2000). "Dave Mirra Freestyle BMX - PS". Game Revolution. Archived from the original on July 25, 2008. Retrieved March 22, 2016.
- ^ Gerstmann, Jeff (November 29, 2000). "Dave Mirra Freestyle BMX Review (DC)". GameSpot . Retrieved March 21, 2016.
- ^ Provo, Frank (November 22, 2000). "Dave Mirra Freestyle BMX Review (GBC)". GameSpot . Retrieved March 21, 2016.
- ^ Varanini, Giancarlo (Jan nineteen, 2001). "Dave Mirra Freestyle BMX Review (PC)". GameSpot . Retrieved March 21, 2016.
- ^ Gerstmann, Jeff (September 14, 2000). "Dave Mirra Freestyle BMX Review (PS)". GameSpot . Retrieved March 21, 2016.
- ^ The Mad Giraffe (Apr 2, 2001). "Dave Mirra Freestyle BMX". PlanetDreamcast. Archived from the original on January 31, 2009. Retrieved March 21, 2016.
- ^ Lafferty, Michael (Jan 15, 2001). "Dave Mirra Freestyle BMX Review - PC". GameZone. Archived from the original on October 5, 2008. Retrieved March 22, 2016.
- ^ Dunham, Jeremy (December 4, 2000). "Dave Mirra Freestyle BMX (DC)". IGN . Retrieved March 21, 2016.
- ^ Harris, Craig (Nov 22, 2000). "Dave Mirra Freestyle BMX (GBC)". IGN . Retrieved March 21, 2016.
- ^ Blevins, Tal (Jan 31, 2001). "Dave Mirra Freestyle BMX (PC)". IGN . Retrieved March 21, 2016.
- ^ Perry, Douglass C. (September 20, 2000). "Dave Mirra Freestyle BMX (PS)". IGN . Retrieved March 21, 2016.
- ^ a b Kenyon, Garrett (March 2001). "Finals". Next Generation. Vol. 4, no. iii. Imagine Media. p. 84.
- ^ "Dave Mirra Freestyle BMX". Official U.S. PlayStation Magazine. November 2000.
- ^ "Dave Mirra Freestyle BMX". PC Gamer UK. 2001.
- ^ Saltzman, Marc (Nov viii, 2000). "Freestyle BMX tests virtual daredevils". The Cincinnati Enquirer. Archived from the original on April xviii, 2008. Retrieved March 21, 2016.
- ^ "Dave Mirra Freestyle BMX for Dreamcast". GameRankings. Retrieved August two, 2014.
- ^ "Dave Mirra Freestyle BMX for Game Boy Colour". GameRankings. Retrieved August 2, 2014.
- ^ "Dave Mirra Freestyle BMX for PC". GameRankings. Retrieved August ii, 2014.
- ^ "Dave Mirra Freestyle BMX for PlayStation". GameRankings. Retrieved August 2, 2014.
- ^ a b "Dave Mirra Freestyle BMX for Dreamcast Reviews". Metacritic . Retrieved August 2, 2014.
- ^ a b "Dave Mirra Freestyle BMX for PC Reviews". Metacritic . Retrieved August ii, 2014.
- ^ a b "Dave Mirra Freestyle BMX for PlayStation Reviews". Metacritic . Retrieved Baronial two, 2014.
- ^ a b "Dave Mirra Freestyle BMX Maximum Remix for PlayStation Reviews". Metacritic . Retrieved March 20, 2016.
- ^ EGM staff (August 2001). "Dave Mirra Freestyle BMX: Maximum Remix". Electronic Gaming Monthly: 112.
- ^ "Dave Mirra Freestyle BMX Maximum Remix". Game Informer. No. 99. July 2001.
- ^ Jake The Ophidian (June 13, 2001). "Dave Mirra Freestyle BMX: Maximum Remix Review for PlayStation on GamePro.com". GamePro. Archived from the original on February 9, 2005. Retrieved March 22, 2016.
- ^ Gerstmann, Jeff (June 1, 2001). "Dave Mirra Freestyle BMX: Maximum Remix Review". GameSpot . Retrieved March 21, 2016.
- ^ Lafferty, Michael (June 25, 2001). "Dave Mirra Freestyle BMX: Maximum Remix Review". GameZone. Archived from the original on October 4, 2008. Retrieved March 22, 2016.
- ^ Smith, David (June 25, 2001). "Dave Mirra Freestyle BMX: Maximum Remix". IGN . Retrieved March 21, 2016.
- ^ a b Lundrigan, Jeff (August 2001). "Finals". Next Generation. Vol. iv, no. 8. Imagine Media. p. 84.
- ^ "Dave Mirra Freestyle BMX: Maximum Remix". Official U.S. PlayStation Magazine. July 2001.
- ^ "Review: Dave Mirra Freestyle BMX: Maximum Remix". PSM. August 2001.
- ^ Released under the Acclaim Max Sports label
External links [edit]
- Dave Mirra Freestyle BMX at MobyGames
- Dave Mirra Freestyle BMX (Game Boy Color) at MobyGames
- Dave Mirra Freestyle BMX: Maximum Remix at MobyGames
Source: https://en.wikipedia.org/wiki/Dave_Mirra_Freestyle_BMX_%28video_game%29
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